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								/*
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								 * Rot2.h
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								 *
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								 *  Created on: Dec 9, 2009
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								 *      Author: Frank Dellaert
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								 */
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								#ifndef ROT2_H_
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								#define ROT2_H_
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								#include <boost/optional.hpp>
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								#include "Testable.h"
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								#include "Point2.h"
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								#include "Matrix.h"
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								#include "Lie.h"
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								namespace gtsam {
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								  /* Rotation matrix */
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								  class Rot2: Testable<Rot2>, public Lie<Rot2> {
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								  private:
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								    /** we store cos(theta) and sin(theta) */
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								    double c_, s_;
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								  public:
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								    /** constructor from cos/sin */
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								    Rot2(double c, double s) :
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								      c_(c), s_(s) {
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								    }
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								    /** default constructor, zero rotation */
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								    Rot2() : c_(1.0), s_(0.0) {}
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								    /** constructor from angle == exponential map at identity */
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								    Rot2(double theta) : c_(cos(theta)), s_(sin(theta)) {}
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								    /** return angle */
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								    double theta() const { return atan2(s_,c_); }
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								    /** return cos */
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								    double c() const { return c_; }
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								    /** return sin */
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								    double s() const { return s_; }
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								    /** print */
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								    void print(const std::string& s = "theta") const;
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								    /** equals with an tolerance */
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								    bool equals(const Rot2& R, double tol = 1e-9) const;
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								    /** return 2*2 rotation matrix */
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								    Matrix matrix() const;
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								    /** return 2*2 transpose (inverse) rotation matrix   */
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								    Matrix transpose() const;
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								    /** return 2*2 negative transpose */
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								    Matrix negtranspose() const;
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								    /** rotate from world to rotated = R*p */
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								    Point2 rotate(const Point2& p) const;
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								    /** rotate from world to rotated = R'*p */
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								    Point2 unrotate(const Point2& p) const;
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								  private:
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								    /** Serialization function */
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								    friend class boost::serialization::access;
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								    template<class Archive>
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								    void serialize(Archive & ar, const unsigned int version) {
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								      ar & BOOST_SERIALIZATION_NVP(c_);
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								      ar & BOOST_SERIALIZATION_NVP(s_);
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								    }
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								  };
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								  // Lie group functions
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								  /** Global print calls member function */
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								  inline void print(const Rot2& r, std::string& s) { r.print(s); }
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								  inline void print(const Rot2& r) { r.print(); }
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								  /** Dimensionality of the tangent space */
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								  inline size_t dim(const Rot2&) { return 1; }
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								  /** Expmap around identity - create a rotation from an angle */
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								  template<> inline Rot2 expmap(const Vector& v) {
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								    if (zero(v)) return (Rot2());
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								    else return Rot2(v(0));
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								  }
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								  /** Logmap around identity - return the angle of the rotation */
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								  inline Vector logmap(const Rot2& r) {
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								    return Vector_(1, r.theta());
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								  }
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								  /** Compose - make a new rotation by adding angles */
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								  inline Rot2 compose(const Rot2& r0, const Rot2& r1) {
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								    return Rot2(
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								        r0.c() * r1.c() - r0.s() * r1.s(),
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								        r0.s() * r1.c() + r0.c() * r1.s());
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								  }
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								  /** Syntactic sugar R1*R2 = compose(R1,R2) */
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								  inline Rot2 operator*(const Rot2& r0, const Rot2& r1) {
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								    return compose(r0, r1);
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								  }
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								  /** The inverse rotation - negative angle */
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								  inline Rot2 inverse(const Rot2& r) { return Rot2(r.c(), -r.s());}
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								  /** Shortcut to compose the inverse: invcompose(R0,R1) = inverse(R0)*R1 */
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								  inline Rot2 invcompose(const Rot2& r0, const Rot2& r1) {
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								    return Rot2(
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								         r0.c() * r1.c() + r0.s() * r1.s(),
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								        -r0.s() * r1.c() + r0.c() * r1.s());
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								  }
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								  /**
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								   * rotate point from rotated coordinate frame to
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								   * world = R*p
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								   */
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								  inline Point2 operator*(const Rot2& R, const Point2& p) {return R.rotate(p);}
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									Point2 rotate(const Rot2 & R, const Point2& p, boost::optional<Matrix&> H1 =
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											boost::none, boost::optional<Matrix&> H2 = boost::none);
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								  /**
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								   * rotate point from world to rotated
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								   * frame = R'*p
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								   */
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									Point2 unrotate(const Rot2 & R, const Point2& p, boost::optional<Matrix&> H1 =
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											boost::none, boost::optional<Matrix&> H2 = boost::none);
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									/**
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									 * Calculate relative bearing to a landmark in local coordinate frame
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									 * @param point 2D location of landmark
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									 * @param H optional reference for Jacobian
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									 * @return 2D rotation \in SO(2)
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									 */
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									Rot2 relativeBearing(const Point2& d);
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									/**
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									 * Calculate relative bearing and optional derivative
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									 */
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									Rot2 relativeBearing(const Point2& d, boost::optional<Matrix&> H);
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											2009-12-10 05:50:27 +08:00
										 
									 
								 
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								} // gtsam
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								#endif /* ROT2_H_ */
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