129 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
			
		
		
	
	
			129 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
/*
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 * testInvDepthFactorVariant1.cpp
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 *
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 *  Created on: Apr 13, 2012
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 *      Author: cbeall3
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 */
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#include <CppUnitLite/TestHarness.h>
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#include <gtsam_unstable/slam/InvDepthFactorVariant1.h>
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#include <gtsam/nonlinear/NonlinearEquality.h>
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#include <gtsam/nonlinear/LevenbergMarquardtOptimizer.h>
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#include <gtsam/nonlinear/NonlinearFactorGraph.h>
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#include <gtsam/inference/Symbol.h>
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#include <gtsam/geometry/PinholeCamera.h>
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#include <gtsam/geometry/Cal3_S2.h>
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#include <gtsam/geometry/Pose3.h>
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#include <gtsam/geometry/Point3.h>
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#include <gtsam/geometry/Point2.h>
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using namespace std;
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using namespace gtsam;
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/* ************************************************************************* */
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TEST( InvDepthFactorVariant1, optimize) {
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  // Create two poses looking in the x-direction
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  Pose3 pose1(Rot3::Ypr(-M_PI/2, 0., -M_PI/2), Point3(0,0,1.0));
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  Pose3 pose2(Rot3::Ypr(-M_PI/2, 0., -M_PI/2), Point3(0,0,1.5));
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  // Create a landmark 5 meters in front of pose1 (camera center at (0,0,1))
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  Point3 landmark(5, 0, 1);
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  // Create image observations
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  Cal3_S2::shared_ptr K(new Cal3_S2(1500, 1200, 0, 640, 480));
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  PinholeCamera<Cal3_S2> camera1(pose1, *K);
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  PinholeCamera<Cal3_S2> camera2(pose2, *K);
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  Point2 pixel1 = camera1.project(landmark);
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  Point2 pixel2 = camera2.project(landmark);
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  // Create expected landmark
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  double x = pose1.translation().x();
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  double y = pose1.translation().y();
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  double z = pose1.translation().z();
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  Point3 ray = landmark - pose1.translation();
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  double theta = atan2(ray.y(), ray.x());
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  double phi = atan2(ray.z(), sqrt(ray.x()*ray.x()+ray.y()*ray.y()));
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  double rho = 1./ray.norm();
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  Vector6 expected((Vector(6) << x, y, z, theta, phi, rho).finished());
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  // Create a factor graph with two inverse depth factors and two pose priors
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  Key poseKey1(1);
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  Key poseKey2(2);
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  Key landmarkKey(100);
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  SharedNoiseModel sigma(noiseModel::Unit::Create(2));
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  NonlinearFactor::shared_ptr factor1(new NonlinearEquality<Pose3>(poseKey1, pose1, 100000));
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  NonlinearFactor::shared_ptr factor2(new NonlinearEquality<Pose3>(poseKey2, pose2, 100000));
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  NonlinearFactor::shared_ptr factor3(new InvDepthFactorVariant1(poseKey1, landmarkKey, pixel1, K, sigma));
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  NonlinearFactor::shared_ptr factor4(new InvDepthFactorVariant1(poseKey2, landmarkKey, pixel2, K, sigma));
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  NonlinearFactorGraph graph;
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  graph.push_back(factor1);
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  graph.push_back(factor2);
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  graph.push_back(factor3);
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  graph.push_back(factor4);
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  // Create a values with slightly incorrect initial conditions
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  Values values;
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  values.insert(poseKey1, pose1.retract((Vector(6) << +0.01, -0.02, +0.03, -0.10, +0.20, -0.30).finished()));
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  values.insert(poseKey2, pose2.retract((Vector(6) << +0.01, +0.02, -0.03, -0.10, +0.20, +0.30).finished()));
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  values.insert(landmarkKey, Vector6(expected + (Vector(6) << -0.20, +0.20, -0.35, +0.02, -0.04, +0.05).finished()));
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  // Optimize the graph to recover the actual landmark position
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  LevenbergMarquardtParams params;
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  Values result = LevenbergMarquardtOptimizer(graph, values, params).optimize();
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//  Vector6 actual = result.at<Vector6>(landmarkKey);
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//  values.at<Pose3>(poseKey1).print("Pose1 Before:\n");
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//  result.at<Pose3>(poseKey1).print("Pose1 After:\n");
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//  pose1.print("Pose1 Truth:\n");
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//  cout << endl << endl;
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//  values.at<Pose3>(poseKey2).print("Pose2 Before:\n");
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//  result.at<Pose3>(poseKey2).print("Pose2 After:\n");
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//  pose2.print("Pose2 Truth:\n");
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//  cout << endl << endl;
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//  values.at<Vector6>(landmarkKey).print("Landmark Before:\n");
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//  result.at<Vector6>(landmarkKey).print("Landmark After:\n");
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//  expected.print("Landmark Truth:\n");
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//  cout << endl << endl;
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  // Calculate world coordinates of landmark versions
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  Point3 world_landmarkBefore(0,0,0);
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  {
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    Vector6 landmarkBefore = values.at<Vector6>(landmarkKey);
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    double x = landmarkBefore(0), y = landmarkBefore(1), z = landmarkBefore(2);
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    double theta = landmarkBefore(3), phi = landmarkBefore(4), rho = landmarkBefore(5);
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    world_landmarkBefore = Point3(x, y, z) + Point3(cos(theta)*cos(phi)/rho, sin(theta)*cos(phi)/rho, sin(phi)/rho);
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  }
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  Point3 world_landmarkAfter(0,0,0);
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  {
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    Vector6 landmarkAfter = result.at<Vector6>(landmarkKey);
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    double x = landmarkAfter(0), y = landmarkAfter(1), z = landmarkAfter(2);
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    double theta = landmarkAfter(3), phi = landmarkAfter(4), rho = landmarkAfter(5);
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    world_landmarkAfter = Point3(x, y, z) + Point3(cos(theta)*cos(phi)/rho, sin(theta)*cos(phi)/rho, sin(phi)/rho);
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  }
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//  world_landmarkBefore.print("World Landmark Before:\n");
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//  world_landmarkAfter.print("World Landmark After:\n");
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//  landmark.print("World Landmark Truth:\n");
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//  cout << endl << endl;
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  // Test that the correct landmark parameters have been recovered
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  // However, since this is an over-parameterization, there can be
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  // many 6D landmark values that equate to the same 3D world position
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  // Instead, directly test the recovered 3D landmark position
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  EXPECT(assert_equal(landmark, world_landmarkAfter, 1e-9));
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  // Frank asks: why commented out?
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  //Vector6 actual = result.at<Vector6>(landmarkKey);
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  //EXPECT(assert_equal(expected, actual, 1e-9));
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}
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/* ************************************************************************* */
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int main() { TestResult tr; return TestRegistry::runAllTests(tr);}
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/* ************************************************************************* */
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