Fix Matrix_(...) to Mat() <<…
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2896a45d1f
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e4d56df32e
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@ -1,80 +1,80 @@
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3 7 19
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-59.286834979937105
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15.714024935401759819
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1.3745079651566265433
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-1.3624227800805182
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-21.034430148188399
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-1.3624227800805182031
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-21.034430148188398846
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6.7690173115899297
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-4.7352452433700787
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-53.605307875695893
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6.7690173115899296974
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-4.7352452433700786827
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-53.605307875695892506
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@ -189,7 +189,7 @@ double timeColumn(size_t reps) {
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*/
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double timeHouseholder(size_t reps) {
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// create a matrix
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Matrix Abase = Matrix_(4, 7,
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Matrix Abase = Mat(4, 7) <<
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-5, 0, 5, 0, 0, 0, -1,
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00, -5, 0, 5, 0, 0, 1.5,
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10, 0, 0, 0,-10, 0, 2,
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@ -273,7 +273,7 @@ public:
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boost::optional<Matrix&> Dpoint = boost::none) {
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if (Dpoint) {
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double d = 1.0 / P.z(), d2 = d * d;
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*Dpoint = Matrix_(2, 3, d, 0.0, -P.x() * d2, 0.0, d, -P.y() * d2);
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*Dpoint = (Mat(2, 3) << d, 0.0, -P.x() * d2, 0.0, d, -P.y() * d2);
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}
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return Point2(P.x() / P.z(), P.y() / P.z());
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}
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@ -172,7 +172,7 @@ public:
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* @return xihat, 3*3 element of Lie algebra that can be exponentiated
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*/
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static inline Matrix wedge(double vx, double vy, double w) {
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return Matrix_(3,3,
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return (Mat(3,3) <<
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0.,-w, vx,
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w, 0., vy,
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0., 0., 0.);
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@ -306,7 +306,7 @@ double Pose3::range(const Point3& point, boost::optional<Matrix&> H1,
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Point3 d = transform_to(point, H1, H2);
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double x = d.x(), y = d.y(), z = d.z(), d2 = x * x + y * y + z * z, n = sqrt(
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d2);
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Matrix D_result_d = Matrix_(1, 3, x / n, y / n, z / n);
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Matrix D_result_d = (Mat(1, 3) << x / n, y / n, z / n);
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if (H1)
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*H1 = D_result_d * (*H1);
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if (H2)
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@ -218,7 +218,7 @@ public:
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* @return xihat, 4*4 element of Lie algebra that can be exponentiated
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*/
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static Matrix wedge(double wx, double wy, double wz, double vx, double vy, double vz) {
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return Matrix_(4,4,
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return (Mat(4,4) <<
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0.,-wz, wy, vx,
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wz, 0.,-wx, vy,
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-wy, wx, 0., vz,
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@ -27,7 +27,7 @@ using namespace gtsam;
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GTSAM_CONCEPT_MANIFOLD_INST(CalibratedCamera)
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static const Pose3 pose1(Matrix_(3,3,
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static const Pose3 pose1((Matrix)(Mat(3,3) <<
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1., 0., 0.,
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0.,-1., 0.,
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0., 0.,-1.
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@ -29,7 +29,7 @@ using namespace gtsam;
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static const Cal3_S2 K(625, 625, 0, 0, 0);
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static const Pose3 pose1(Matrix_(3,3,
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static const Pose3 pose1((Matrix)(Mat(3,3) <<
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1., 0., 0.,
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0.,-1., 0.,
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0., 0.,-1.
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@ -101,7 +101,7 @@ TEST( Point2, norm ) {
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// exception, for (0,0) derivative is [Inf,Inf] but we return [1,1]
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actual = x1.norm(actualH);
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EXPECT_DOUBLES_EQUAL(0, actual, 1e-9);
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expectedH = Matrix_(1, 2, 1.0, 1.0);
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expectedH = (Mat(1, 2) << 1.0, 1.0);
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EXPECT(assert_equal(expectedH,actualH));
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actual = x2.norm(actualH);
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@ -74,7 +74,7 @@ TEST( StereoCamera, project)
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/* ************************************************************************* */
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static Pose3 camera1(Matrix_(3,3,
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static Pose3 camera1((Matrix)(Mat(3,3) <<
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1., 0., 0.,
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0.,-1., 0.,
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0., 0.,-1.
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@ -27,7 +27,7 @@ int main()
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{
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int n = 100000;
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const Pose3 pose1(Matrix_(3,3,
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const Pose3 pose1((Matrix)(Mat(3,3) <<
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1., 0., 0.,
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0.,-1., 0.,
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0., 0.,-1.
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@ -28,7 +28,7 @@ int main()
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{
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int n = 1000000;
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const Pose3 pose1(Matrix_(3,3,
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const Pose3 pose1((Matrix)(Mat(3,3) <<
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1., 0., 0.,
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0.,-1., 0.,
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0., 0.,-1.
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@ -58,7 +58,7 @@ Pose2 Pose2betweenOptimized(const Pose2& r1, const Pose2& r2,
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if (H1) {
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double dt1 = -s2 * x + c2 * y;
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double dt2 = -c2 * x - s2 * y;
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*H1 = Matrix_(3,3,
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*H1 = (Mat(3,3) <<
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-c, -s, dt1,
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s, -c, dt2,
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0.0, 0.0,-1.0);
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@ -27,7 +27,7 @@ int main()
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{
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int n = 100000;
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const Pose3 pose1(Matrix_(3,3,
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const Pose3 pose1((Matrix)(Mat(3,3) <<
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1., 0., 0.,
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0.,-1., 0.,
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0., 0.,-1.
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@ -25,7 +25,7 @@ using namespace std;
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/* ************************************************************************* */
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TEST(GaussianDensity, constructor)
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{
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Matrix R = Matrix_(2,2,
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Matrix R = (Mat(2,2) <<
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-12.1244, -5.1962,
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0., 4.6904);
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