Got rid of code duplication
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			@ -36,7 +36,7 @@ class PinholeBase {
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private:
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  Pose3 pose_;
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  Pose3 pose_; ///< 3D pose of camera
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public:
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			@ -229,7 +229,7 @@ public:
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    return range(camera.pose(), Dcamera, Dother);
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  }
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private:
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protected:
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  /**
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   * Calculate Jacobian with respect to pose
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			@ -275,6 +275,8 @@ private:
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        Dpi_pn * Dpn_point;
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  }
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private:
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  /** Serialization function */
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  friend class boost::serialization::access;
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  template<class Archive>
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			@ -297,14 +299,14 @@ class PinholePose: public PinholeBase<Calibration> {
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private:
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  typedef PinholeBase<Calibration> Base;
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  boost::shared_ptr<Calibration> K_;
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  typedef PinholeBase<Calibration> Base; ///< base class has 3D pose as private member
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  boost::shared_ptr<Calibration> K_; ///< shared pointer to fixed calibration
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public:
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  enum {
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    dimension = 6
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  };
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  }; ///< There are 6 DOF to optimize for
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  /// @name Standard Constructors
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  /// @{
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			@ -395,7 +397,7 @@ public:
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  }
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  /// return calibration
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  const Calibration& calibration() const {
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  virtual const Calibration& calibration() const {
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    return *K_;
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  }
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			@ -431,183 +433,9 @@ public:
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  }
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  /// @}
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  /// @name Transformations and measurement functions
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  /// @{
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  /**
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   * projects a 3-dimensional point in camera coordinates into the
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   * camera and returns a 2-dimensional point, no calibration applied
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   * @param P A point in camera coordinates
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   * @param Dpoint is the 2*3 Jacobian w.r.t. P
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   */
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  static Point2 project_to_camera(const Point3& P, //
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      OptionalJacobian<2, 3> Dpoint = boost::none) {
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#ifdef GTSAM_THROW_CHEIRALITY_EXCEPTION
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    if (P.z() <= 0)
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    throw CheiralityException();
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#endif
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    double d = 1.0 / P.z();
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    const double u = P.x() * d, v = P.y() * d;
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    if (Dpoint)
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      *Dpoint << d, 0.0, -u * d, 0.0, d, -v * d;
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    return Point2(u, v);
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  }
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  /// Project a point into the image and check depth
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  std::pair<Point2, bool> projectSafe(const Point3& pw) const {
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    const Point3 pc = Base::pose().transform_to(pw);
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    const Point2 pn = project_to_camera(pc);
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    return std::make_pair(calibration().uncalibrate(pn), pc.z() > 0);
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  }
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  /** project a point from world coordinate to the image, fixed Jacobians
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   *  @param pw is a point in the world coordinate
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   *  @param Dcamera is the Jacobian w.r.t. [pose3 calibration]
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   *  @param Dpoint is the Jacobian w.r.t. point3
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   */
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  Point2 project2(const Point3& pw,
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      OptionalJacobian<2, 6> Dcamera = boost::none,
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      OptionalJacobian<2, 3> Dpoint = boost::none) const {
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    const Point3 pc = Base::pose().transform_to(pw);
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    const Point2 pn = project_to_camera(pc);
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    if (!Dcamera && !Dpoint) {
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      return calibration().uncalibrate(pn);
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    } else {
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      const double z = pc.z(), d = 1.0 / z;
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      // uncalibration
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      Matrix2 Dpi_pn;
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      const Point2 pi = calibration().uncalibrate(pn, boost::none, Dpi_pn);
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      if (Dcamera)
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        calculateDpose(pn, d, Dpi_pn, *Dcamera);
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      if (Dpoint)
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        calculateDpoint(pn, d, Base::pose().rotation().matrix(), Dpi_pn,
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            *Dpoint);
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      return pi;
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    }
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  }
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  /// backproject a 2-dimensional point to a 3-dimensional point at given depth
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  Point3 backproject(const Point2& p, double depth) const {
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    const Point2 pn = calibration().calibrate(p);
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    const Point3 pc(pn.x() * depth, pn.y() * depth, depth);
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    return Base::pose().transform_from(pc);
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  }
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  /// backproject a 2-dimensional point to a 3-dimensional point at infinity
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  Point3 backprojectPointAtInfinity(const Point2& p) const {
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    const Point2 pn = calibration().calibrate(p);
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    const Point3 pc(pn.x(), pn.y(), 1.0); //by convention the last element is 1
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    return Base::pose().rotation().rotate(pc);
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  }
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  /**
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   * Calculate range to a landmark
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   * @param point 3D location of landmark
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   * @param Dcamera the optionally computed Jacobian with respect to pose
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   * @param Dpoint the optionally computed Jacobian with respect to the landmark
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   * @return range (double)
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   */
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  double range(
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      const Point3& point, //
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      OptionalJacobian<1, 6> Dcamera = boost::none,
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      OptionalJacobian<1, 3> Dpoint = boost::none) const {
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    return Base::pose().range(point, Dcamera, Dpoint);
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  }
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  /**
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   * Calculate range to another pose
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   * @param pose Other SO(3) pose
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   * @param Dcamera the optionally computed Jacobian with respect to pose
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   * @param Dpose2 the optionally computed Jacobian with respect to the other pose
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   * @return range (double)
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   */
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  double range(
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      const Pose3& pose, //
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      OptionalJacobian<1, 6> Dcamera = boost::none,
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      OptionalJacobian<1, 6> Dpose = boost::none) const {
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    return Base::pose().range(pose, Dcamera, Dpose);
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  }
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  /**
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   * Calculate range to another camera
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   * @param camera Other camera
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   * @param Dcamera the optionally computed Jacobian with respect to pose
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   * @param Dother the optionally computed Jacobian with respect to the other camera
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   * @return range (double)
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   */
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  template<class CalibrationB>
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  double range(
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      const PinholePose<CalibrationB>& camera, //
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      OptionalJacobian<1, 6> Dcamera = boost::none,
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      OptionalJacobian<1, 6> Dother = boost::none) const {
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    return Base::pose().range(camera.pose(), Dcamera, Dother);
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  }
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  /**
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   * Calculate range to another camera
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   * @param camera Other camera
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   * @param Dcamera the optionally computed Jacobian with respect to pose
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   * @param Dother the optionally computed Jacobian with respect to the other camera
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   * @return range (double)
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   */
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  double range(
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      const CalibratedCamera& camera, //
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      OptionalJacobian<1, 6> Dcamera = boost::none,
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      OptionalJacobian<1, 6> Dother = boost::none) const {
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    return range(camera.pose(), Dcamera, Dother);
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  }
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private:
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  /**
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   * Calculate Jacobian with respect to pose
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   * @param pn projection in normalized coordinates
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   * @param d disparity (inverse depth)
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   * @param Dpi_pn derivative of uncalibrate with respect to pn
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   * @param Dpose Output argument, can be matrix or block, assumed right size !
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   * See http://eigen.tuxfamily.org/dox/TopicFunctionTakingEigenTypes.html
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   */
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  template<typename Derived>
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  static void calculateDpose(const Point2& pn, double d, const Matrix2& Dpi_pn,
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      Eigen::MatrixBase<Derived> const & Dpose) {
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    // optimized version of derivatives, see CalibratedCamera.nb
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    const double u = pn.x(), v = pn.y();
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    double uv = u * v, uu = u * u, vv = v * v;
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    Matrix26 Dpn_pose;
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    Dpn_pose << uv, -1 - uu, v, -d, 0, d * u, 1 + vv, -uv, -u, 0, -d, d * v;
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    assert(Dpose.rows()==2 && Dpose.cols()==6);
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    const_cast<Eigen::MatrixBase<Derived>&>(Dpose) = //
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        Dpi_pn * Dpn_pose;
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  }
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  /**
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   * Calculate Jacobian with respect to point
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   * @param pn projection in normalized coordinates
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   * @param d disparity (inverse depth)
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   * @param Dpi_pn derivative of uncalibrate with respect to pn
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   * @param Dpoint Output argument, can be matrix or block, assumed right size !
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   * See http://eigen.tuxfamily.org/dox/TopicFunctionTakingEigenTypes.html
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   */
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  template<typename Derived>
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  static void calculateDpoint(const Point2& pn, double d, const Matrix3& R,
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      const Matrix2& Dpi_pn, Eigen::MatrixBase<Derived> const & Dpoint) {
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    // optimized version of derivatives, see CalibratedCamera.nb
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    const double u = pn.x(), v = pn.y();
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    Matrix23 Dpn_point;
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    Dpn_point << //
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        R(0, 0) - u * R(0, 2), R(1, 0) - u * R(1, 2), R(2, 0) - u * R(2, 2), //
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    /**/R(0, 1) - v * R(0, 2), R(1, 1) - v * R(1, 2), R(2, 1) - v * R(2, 2);
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    Dpn_point *= d;
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    assert(Dpoint.rows()==2 && Dpoint.cols()==3);
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    const_cast<Eigen::MatrixBase<Derived>&>(Dpoint) = //
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        Dpi_pn * Dpn_point;
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  }
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  /** Serialization function */
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  friend class boost::serialization::access;
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  template<class Archive>
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