From 06f4de3981fc1a1b8648a661b12d1ad1e177475c Mon Sep 17 00:00:00 2001 From: Frank Dellaert Date: Tue, 19 Jun 2012 00:22:07 +0000 Subject: [PATCH] level is shadowed --- gtsam.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gtsam.h b/gtsam.h index 12d299b85..5ec897fe1 100644 --- a/gtsam.h +++ b/gtsam.h @@ -465,7 +465,7 @@ class SimpleCamera { SimpleCamera(const gtsam::Pose3& pose, const gtsam::Cal3_S2& K); static gtsam::SimpleCamera level(const gtsam::Cal3_S2& K, const gtsam::Pose2& pose, double height); - static gtsam::SimpleCamera level(const gtsam::Pose2& pose, double height); + // static gtsam::SimpleCamera level(const gtsam::Pose2& pose, double height); // FIXME overload static gtsam::SimpleCamera lookat(const gtsam::Point3& eye, const gtsam::Point3& target, const gtsam::Point3& upVector, const gtsam::Cal3_S2& K);