add standard interface for Sim3 in wrapper
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				|  | @ -1080,6 +1080,7 @@ class PointPairs | |||
| }; | ||||
| 
 | ||||
| class Similarity3 { | ||||
|   // Standard Constructors | ||||
|   Similarity3(); | ||||
|   Similarity3(double s); | ||||
|   Similarity3(const gtsam::Rot3& R, const gtsam::Point3& t, double s); | ||||
|  | @ -1089,7 +1090,11 @@ class Similarity3 { | |||
|   static Similarity3 Align(const gtsam::PointPairs & abPointPairs); | ||||
|   static Similarity3 Align(const gtsam::Pose3Pairs & abPosePairs); | ||||
| 
 | ||||
| 
 | ||||
|   // Standard Interface | ||||
|   const Matrix matrix() const; | ||||
|   const gtsam::Rot3& rotation(); | ||||
|   const gtsam::Point3& translation(); | ||||
|   double scale() const; | ||||
| }; | ||||
| 
 | ||||
| 
 | ||||
|  |  | |||
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