50 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
		
		
			
		
	
	
			50 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
|  | /* ----------------------------------------------------------------------------
 | ||
|  | 
 | ||
|  |  * GTSAM Copyright 2010, Georgia Tech Research Corporation,  | ||
|  |  * Atlanta, Georgia 30332-0415 | ||
|  |  * All Rights Reserved | ||
|  |  * Authors: Frank Dellaert, et al. (see THANKS for the full author list) | ||
|  | 
 | ||
|  |  * See LICENSE for the license information | ||
|  | 
 | ||
|  |  * -------------------------------------------------------------------------- */ | ||
|  | 
 | ||
|  | /**
 | ||
|  |  * @file    simulated2D.cpp | ||
|  |  * @brief   measurement functions and derivatives for simulated 2D robot | ||
|  |  * @author  Frank Dellaert | ||
|  |  */ | ||
|  | 
 | ||
|  | #include <tests/simulated2D.h>
 | ||
|  | 
 | ||
|  | namespace simulated2D { | ||
|  | 
 | ||
|  |   static Matrix I = gtsam::eye(2); | ||
|  | 
 | ||
|  |   /* ************************************************************************* */ | ||
|  |   Point2 prior(const Point2& x, boost::optional<Matrix&> H) { | ||
|  |     if (H) *H = I; | ||
|  |     return x; | ||
|  |   } | ||
|  | 
 | ||
|  |   /* ************************************************************************* */ | ||
|  |   Point2 odo(const Point2& x1, const Point2& x2, boost::optional<Matrix&> H1, | ||
|  |       boost::optional<Matrix&> H2) { | ||
|  |     if (H1) *H1 = -I; | ||
|  |     if (H2) *H2 = I; | ||
|  |     return x2 - x1; | ||
|  |   } | ||
|  | 
 | ||
|  |   /* ************************************************************************* */ | ||
|  |   Point2 mea(const Point2& x, const Point2& l, boost::optional<Matrix&> H1, | ||
|  |       boost::optional<Matrix&> H2) { | ||
|  |     if (H1) *H1 = -I; | ||
|  |     if (H2) *H2 = I; | ||
|  |     return l - x; | ||
|  |   } | ||
|  | 
 | ||
|  | /* ************************************************************************* */ | ||
|  | 
 | ||
|  | } // namespace simulated2D
 | ||
|  | 
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