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										 |  |  | /* ----------------------------------------------------------------------------
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							|  |  |  |  * GTSAM Copyright 2010, Georgia Tech Research Corporation,  | 
					
						
							|  |  |  |  * Atlanta, Georgia 30332-0415 | 
					
						
							|  |  |  |  * All Rights Reserved | 
					
						
							|  |  |  |  * Authors: Frank Dellaert, et al. (see THANKS for the full author list) | 
					
						
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							|  |  |  |  * See LICENSE for the license information | 
					
						
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							|  |  |  |  * -------------------------------------------------------------------------- */ | 
					
						
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											2010-10-09 06:04:47 +08:00
										 |  |  | /**
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							|  |  |  |  * @file    timeublas.cpp | 
					
						
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										 |  |  |  * @brief   Tests to help determine which way of accomplishing something with Eigen is faster | 
					
						
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										 |  |  |  * @author  Richard Roberts | 
					
						
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											2011-10-23 03:48:52 +08:00
										 |  |  |  * @date    Sep 18, 2010 | 
					
						
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										 |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include <boost/random.hpp>
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							|  |  |  | #include <boost/timer.hpp>
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							|  |  |  | #include <boost/format.hpp>
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							|  |  |  | #include <boost/lambda/lambda.hpp>
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							|  |  |  | 
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										 |  |  | #include <gtsam/base/Matrix.h>
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							|  |  |  | 
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										 |  |  | #include <iostream>
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							|  |  |  | #include <vector>
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							|  |  |  | #include <utility>
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							|  |  |  | 
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							|  |  |  | using namespace std; | 
					
						
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										 |  |  | //namespace ublas = boost::numeric::ublas;
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							|  |  |  | //using namespace Eigen;
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										 |  |  | using boost::timer; | 
					
						
							|  |  |  | using boost::format; | 
					
						
							|  |  |  | using namespace boost::lambda; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static boost::variate_generator<boost::mt19937, boost::uniform_real<> > rng(boost::mt19937(), boost::uniform_real<>(-1.0, 0.0)); | 
					
						
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										 |  |  | //typedef ublas::matrix<double> matrix;
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							|  |  |  | //typedef ublas::matrix_range<matrix> matrix_range;
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										 |  |  | //typedef Eigen::Matrix<double, Eigen::Dynamic, Eigen::Dynamic> matrix;
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							|  |  |  | //typedef Eigen::Block<matrix> matrix_block;
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										 |  |  | 
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							|  |  |  | //using ublas::range;
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							|  |  |  | //using ublas::triangular_matrix;
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										 |  |  | 
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							|  |  |  | int main(int argc, char* argv[]) { | 
					
						
							|  |  |  | 
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										 |  |  |   if(true) { | 
					
						
							|  |  |  |     cout << "\nTiming matrix_block:" << endl; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |     // We use volatile here to make these appear to the optimizing compiler as
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							|  |  |  |     // if their values are only known at run-time.
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							|  |  |  |     volatile size_t m=500; | 
					
						
							|  |  |  |     volatile size_t n=300; | 
					
						
							|  |  |  |     volatile size_t nReps = 1000; | 
					
						
							|  |  |  |     assert(m > n); | 
					
						
							|  |  |  |     boost::variate_generator<boost::mt19937, boost::uniform_int<size_t> > rni(boost::mt19937(), boost::uniform_int<size_t>(0,m-1)); | 
					
						
							|  |  |  |     boost::variate_generator<boost::mt19937, boost::uniform_int<size_t> > rnj(boost::mt19937(), boost::uniform_int<size_t>(0,n-1)); | 
					
						
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										 |  |  |     gtsam::Matrix mat((int)m,(int)n); | 
					
						
							|  |  |  |     gtsam::SubMatrix full = mat.block(0, 0, m, n); | 
					
						
							|  |  |  |     gtsam::SubMatrix top = mat.block(0, 0, n, n); | 
					
						
							|  |  |  |     gtsam::SubMatrix block = mat.block(m/4, n/4, m-m/2, n-n/2); | 
					
						
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										 |  |  |     cout << format("  Basic: %1%x%2%\n") % (int)m % (int)n; | 
					
						
							|  |  |  |     cout << format("  Full:  mat(%1%:%2%, %3%:%4%)\n") % 0 % (int)m % 0 % (int)n; | 
					
						
							|  |  |  |     cout << format("  Top:   mat(%1%:%2%, %3%:%4%)\n") % 0 % (int)n % 0 % (int)n; | 
					
						
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										 |  |  |     cout << format("  Block: mat(%1%:%2%, %3%:%4%)\n") % size_t(m/4) % size_t(m-m/4) % size_t(n/4) % size_t(n-n/4); | 
					
						
							|  |  |  |     cout << endl; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       timer tim; | 
					
						
							|  |  |  |       double basicTime, fullTime, topTime, blockTime; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       cout << "Row-major matrix, row-major assignment:" << endl; | 
					
						
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 | 
					
						
							|  |  |  |       // Do a few initial assignments to let any cache effects stabilize
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							|  |  |  |       for(size_t rep=0; rep<1000; ++rep) | 
					
						
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										 |  |  |         for(size_t i=0; i<(size_t)mat.rows(); ++i) | 
					
						
							|  |  |  |           for(size_t j=0; j<(size_t)mat.cols(); ++j) | 
					
						
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										 |  |  |             mat(i,j) = rng(); | 
					
						
							|  |  |  | 
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							|  |  |  |       tim.restart(); | 
					
						
							|  |  |  |       for(size_t rep=0; rep<nReps; ++rep) | 
					
						
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										 |  |  |         for(size_t i=0; i<(size_t)mat.rows(); ++i) | 
					
						
							|  |  |  |           for(size_t j=0; j<(size_t)mat.cols(); ++j) | 
					
						
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										 |  |  |             mat(i,j) = rng(); | 
					
						
							|  |  |  |       basicTime = tim.elapsed(); | 
					
						
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										 |  |  |       cout << format("  Basic: %1% mus/element") % double(1000000 * basicTime / double(mat.rows()*mat.cols()*nReps)) << endl; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |       tim.restart(); | 
					
						
							|  |  |  |       for(size_t rep=0; rep<nReps; ++rep) | 
					
						
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										 |  |  |         for(size_t i=0; i<(size_t)full.rows(); ++i) | 
					
						
							|  |  |  |           for(size_t j=0; j<(size_t)full.cols(); ++j) | 
					
						
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										 |  |  |             full(i,j) = rng(); | 
					
						
							|  |  |  |       fullTime = tim.elapsed(); | 
					
						
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										 |  |  |       cout << format("  Full:  %1% mus/element") % double(1000000 * fullTime / double(full.rows()*full.cols()*nReps)) << endl; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |       tim.restart(); | 
					
						
							|  |  |  |       for(size_t rep=0; rep<nReps; ++rep) | 
					
						
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										 |  |  |         for(size_t i=0; i<(size_t)top.rows(); ++i) | 
					
						
							|  |  |  |           for(size_t j=0; j<(size_t)top.cols(); ++j) | 
					
						
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										 |  |  |             top(i,j) = rng(); | 
					
						
							|  |  |  |       topTime = tim.elapsed(); | 
					
						
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										 |  |  |       cout << format("  Top:   %1% mus/element") % double(1000000 * topTime / double(top.rows()*top.cols()*nReps)) << endl; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |       tim.restart(); | 
					
						
							|  |  |  |       for(size_t rep=0; rep<nReps; ++rep) | 
					
						
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										 |  |  |         for(size_t i=0; i<(size_t)block.rows(); ++i) | 
					
						
							|  |  |  |           for(size_t j=0; j<(size_t)block.cols(); ++j) | 
					
						
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										 |  |  |             block(i,j) = rng(); | 
					
						
							|  |  |  |       blockTime = tim.elapsed(); | 
					
						
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										 |  |  |       cout << format("  Block: %1% mus/element") % double(1000000 * blockTime / double(block.rows()*block.cols()*nReps)) << endl; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |       cout << endl; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       timer tim; | 
					
						
							|  |  |  |       double basicTime, fullTime, topTime, blockTime; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       cout << "Row-major matrix, column-major assignment:" << endl; | 
					
						
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							|  |  |  |       // Do a few initial assignments to let any cache effects stabilize
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							|  |  |  |       for(size_t rep=0; rep<1000; ++rep) | 
					
						
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										 |  |  |         for(size_t j=0; j<(size_t)mat.cols(); ++j) | 
					
						
							|  |  |  |           for(size_t i=0; i<(size_t)mat.rows(); ++i) | 
					
						
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										 |  |  |             mat(i,j) = rng(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       tim.restart(); | 
					
						
							|  |  |  |       for(size_t rep=0; rep<nReps; ++rep) | 
					
						
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										 |  |  |         for(size_t j=0; j<(size_t)mat.cols(); ++j) | 
					
						
							|  |  |  |           for(size_t i=0; i<(size_t)mat.rows(); ++i) | 
					
						
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										 |  |  |             mat(i,j) = rng(); | 
					
						
							|  |  |  |       basicTime = tim.elapsed(); | 
					
						
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										 |  |  |       cout << format("  Basic: %1% mus/element") % double(1000000 * basicTime / double(mat.rows()*mat.cols()*nReps)) << endl; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |       tim.restart(); | 
					
						
							|  |  |  |       for(size_t rep=0; rep<nReps; ++rep) | 
					
						
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										 |  |  |         for(size_t j=0; j<(size_t)full.cols(); ++j) | 
					
						
							|  |  |  |           for(size_t i=0; i<(size_t)full.rows(); ++i) | 
					
						
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										 |  |  |             full(i,j) = rng(); | 
					
						
							|  |  |  |       fullTime = tim.elapsed(); | 
					
						
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										 |  |  |       cout << format("  Full:  %1% mus/element") % double(1000000 * fullTime / double(full.rows()*full.cols()*nReps)) << endl; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |       tim.restart(); | 
					
						
							|  |  |  |       for(size_t rep=0; rep<nReps; ++rep) | 
					
						
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										 |  |  |         for(size_t j=0; j<(size_t)top.cols(); ++j) | 
					
						
							|  |  |  |           for(size_t i=0; i<(size_t)top.rows(); ++i) | 
					
						
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										 |  |  |             top(i,j) = rng(); | 
					
						
							|  |  |  |       topTime = tim.elapsed(); | 
					
						
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										 |  |  |       cout << format("  Top:   %1% mus/element") % double(1000000 * topTime / double(top.rows()*top.cols()*nReps)) << endl; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |       tim.restart(); | 
					
						
							|  |  |  |       for(size_t rep=0; rep<nReps; ++rep) | 
					
						
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										 |  |  |         for(size_t j=0; j<(size_t)block.cols(); ++j) | 
					
						
							|  |  |  |           for(size_t i=0; i<(size_t)block.rows(); ++i) | 
					
						
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										 |  |  |             block(i,j) = rng(); | 
					
						
							|  |  |  |       blockTime = tim.elapsed(); | 
					
						
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										 |  |  |       cout << format("  Block: %1% mus/element") % double(1000000 * blockTime / double(block.rows()*block.cols()*nReps)) << endl; | 
					
						
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										 |  |  | 
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							|  |  |  |       cout << endl; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     { | 
					
						
							|  |  |  |       timer tim; | 
					
						
							|  |  |  |       double basicTime, fullTime, topTime, blockTime; | 
					
						
							|  |  |  |       typedef pair<size_t,size_t> ij_t; | 
					
						
							|  |  |  |       vector<ij_t> ijs(100000); | 
					
						
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							|  |  |  |       cout << "Row-major matrix, random assignment:" << endl; | 
					
						
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							|  |  |  |       // Do a few initial assignments to let any cache effects stabilize
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							|  |  |  |       for_each(ijs.begin(), ijs.end(), _1 = make_pair(rni(),rnj())); | 
					
						
							|  |  |  |       for(size_t rep=0; rep<1000; ++rep) | 
					
						
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										 |  |  |         for(const ij_t& ij: ijs) { mat(ij.first, ij.second) = rng(); } | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |       for_each(ijs.begin(), ijs.end(), _1 = make_pair(rni(),rnj())); | 
					
						
							|  |  |  |       for(size_t rep=0; rep<1000; ++rep) | 
					
						
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										 |  |  |         for(const ij_t& ij: ijs) { mat(ij.first, ij.second) = rng(); } | 
					
						
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										 |  |  |       basicTime = tim.elapsed(); | 
					
						
							|  |  |  |       cout << format("  Basic: %1% mus/element") % double(1000000 * basicTime / double(ijs.size()*nReps)) << endl; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       for_each(ijs.begin(), ijs.end(), _1 = make_pair(rni(),rnj())); | 
					
						
							|  |  |  |       for(size_t rep=0; rep<1000; ++rep) | 
					
						
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										 |  |  |         for(const ij_t& ij: ijs) { full(ij.first, ij.second) = rng(); } | 
					
						
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										 |  |  |       fullTime = tim.elapsed(); | 
					
						
							|  |  |  |       cout << format("  Full:  %1% mus/element") % double(1000000 * fullTime / double(ijs.size()*nReps)) << endl; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |       for_each(ijs.begin(), ijs.end(), _1 = make_pair(rni()%top.rows(),rnj())); | 
					
						
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										 |  |  |       for(size_t rep=0; rep<1000; ++rep) | 
					
						
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										 |  |  |         for(const ij_t& ij: ijs) { top(ij.first, ij.second) = rng(); } | 
					
						
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										 |  |  |       topTime = tim.elapsed(); | 
					
						
							|  |  |  |       cout << format("  Top:   %1% mus/element") % double(1000000 * topTime / double(ijs.size()*nReps)) << endl; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |       for_each(ijs.begin(), ijs.end(), _1 = make_pair(rni()%block.rows(),rnj()%block.cols())); | 
					
						
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										 |  |  |       for(size_t rep=0; rep<1000; ++rep) | 
					
						
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										 |  |  |         for(const ij_t& ij: ijs) { block(ij.first, ij.second) = rng(); } | 
					
						
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										 |  |  |       blockTime = tim.elapsed(); | 
					
						
							|  |  |  |       cout << format("  Block: %1% mus/element") % double(1000000 * blockTime / double(ijs.size()*nReps)) << endl; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       cout << endl; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | //  if(true) {
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							|  |  |  | //    cout << "\nTesting square triangular matrices:" << endl;
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							|  |  |  | //
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							|  |  |  | ////    typedef triangular_matrix<double, ublas::upper, ublas::column_major> triangular;
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							|  |  |  | ////    typedef ublas::matrix<double, ublas::column_major> matrix;
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							|  |  |  | //    typedef MatrixXd matrix; // default col major
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							|  |  |  | //
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							|  |  |  | ////    triangular tri(5,5);
 | 
					
						
							|  |  |  | //
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							|  |  |  | //    matrix mat(5,5);
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							|  |  |  | //    for(size_t j=0; j<(size_t)mat.cols(); ++j)
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							|  |  |  | //      for(size_t i=0; i<(size_t)mat.rows(); ++i)
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							|  |  |  | //        mat(i,j) = rng();
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							|  |  |  | //
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							|  |  |  | //    tri = ublas::triangular_adaptor<matrix, ublas::upper>(mat);
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							|  |  |  | //    cout << "  Assigned from triangular adapter: " << tri << endl;
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							|  |  |  | //
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							|  |  |  | //    cout << "  Triangular adapter of mat: " << ublas::triangular_adaptor<matrix, ublas::upper>(mat) << endl;
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //    for(size_t j=0; j<(size_t)mat.cols(); ++j)
 | 
					
						
							|  |  |  | //      for(size_t i=0; i<(size_t)mat.rows(); ++i)
 | 
					
						
							|  |  |  | //        mat(i,j) = rng();
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							|  |  |  | //    mat = tri;
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							|  |  |  | //    cout << "  Assign matrix from triangular: " << mat << endl;
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //    for(size_t j=0; j<(size_t)mat.cols(); ++j)
 | 
					
						
							|  |  |  | //      for(size_t i=0; i<(size_t)mat.rows(); ++i)
 | 
					
						
							|  |  |  | //        mat(i,j) = rng();
 | 
					
						
							|  |  |  | //    (ublas::triangular_adaptor<matrix, ublas::upper>(mat)) = tri;
 | 
					
						
							|  |  |  | //    cout << "  Assign triangular adaptor from triangular: " << mat << endl;
 | 
					
						
							|  |  |  | //  }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //  {
 | 
					
						
							|  |  |  | //    cout << "\nTesting wide triangular matrices:" << endl;
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //    typedef triangular_matrix<double, ublas::upper, ublas::column_major> triangular;
 | 
					
						
							|  |  |  | //    typedef ublas::matrix<double, ublas::column_major> matrix;
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //    triangular tri(5,7);
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //    matrix mat(5,7);
 | 
					
						
							|  |  |  | //    for(size_t j=0; j<(size_t)mat.cols(); ++j)
 | 
					
						
							|  |  |  | //      for(size_t i=0; i<(size_t)mat.rows(); ++i)
 | 
					
						
							|  |  |  | //        mat(i,j) = rng();
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //    tri = ublas::triangular_adaptor<matrix, ublas::upper>(mat);
 | 
					
						
							|  |  |  | //    cout << "  Assigned from triangular adapter: " << tri << endl;
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //    cout << "  Triangular adapter of mat: " << ublas::triangular_adaptor<matrix, ublas::upper>(mat) << endl;
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //    for(size_t j=0; j<(size_t)mat.cols(); ++j)
 | 
					
						
							|  |  |  | //      for(size_t i=0; i<(size_t)mat.rows(); ++i)
 | 
					
						
							|  |  |  | //        mat(i,j) = rng();
 | 
					
						
							|  |  |  | //    mat = tri;
 | 
					
						
							|  |  |  | //    cout << "  Assign matrix from triangular: " << mat << endl;
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //    for(size_t j=0; j<(size_t)mat.cols(); ++j)
 | 
					
						
							|  |  |  | //      for(size_t i=0; i<(size_t)mat.rows(); ++i)
 | 
					
						
							|  |  |  | //        mat(i,j) = rng();
 | 
					
						
							|  |  |  | //    mat = ublas::triangular_adaptor<matrix, ublas::upper>(mat);
 | 
					
						
							|  |  |  | //    cout << "  Assign matrix from triangular adaptor of self: " << mat << endl;
 | 
					
						
							|  |  |  | //  }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //  {
 | 
					
						
							|  |  |  | //    cout << "\nTesting subvectors:" << endl;
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //    typedef MatrixXd matrix;
 | 
					
						
							|  |  |  | //    matrix mat(4,4);
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //    for(size_t j=0; j<(size_t)mat.cols(); ++j)
 | 
					
						
							|  |  |  | //      for(size_t i=0; i<(size_t)mat.rows(); ++i)
 | 
					
						
							|  |  |  | //        mat(i,j) = i*mat.rows() + j;
 | 
					
						
							|  |  |  | //    cout << "  mat = " << mat;
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //    cout << "  vec(1:4, 2:2) = " << mat.block(1,2, ), ublas::range(1,4), ublas::range(2,2));
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | //  }
 | 
					
						
							| 
									
										
										
										
											2010-10-09 06:04:47 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  |   return 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } |