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								/**
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								 *@file  Pose3.h
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								 *@brief 3D Pose
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								 */
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								// \callgraph
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								#pragma once
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								#include "Point3.h"
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								#include "Rot3.h"
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								#include "Testable.h"
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								namespace gtsam {
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									/** A 3D pose (R,t) : (Rot3,Point3) */
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									class Pose3 : Testable<Pose3> {
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									private:
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										Rot3 R_;
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										Point3 t_;
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									public:
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										/**
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										 * Default constructor is origin
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										 */
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										Pose3() {}
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										/**
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										 * Copy constructor
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										 */
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										Pose3(const Pose3& pose) :
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											R_(pose.R_), t_(pose.t_) {
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										}
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										/**
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										 * Construct from R,t
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										 */
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										Pose3(const Rot3& R, const Point3& t) :
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											R_(R), t_(t) {
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										}
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										/** Constructor from 4*4 matrix */
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										Pose3(const Matrix &T) :
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											R_(T(0, 0), T(0, 1), T(0, 2), T(1, 0), T(1, 1), T(1, 2), T(2, 0),
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													T(2, 1), T(2, 2)), t_(T(0, 3), T(1, 3), T(2, 3)) {
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										}
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										/** Constructor from 12D vector */
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										Pose3(const Vector &V) :
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											R_(V(0), V(3), V(6), V(1), V(4), V(7), V(2), V(5), V(8)),
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											t_(V(9), V(10),V(11)) {
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										}
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										/** print with optional string */
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										void print(const std::string& s = "") const;
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										/** assert equality up to a tolerance */
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										bool equals(const Pose3& pose, double tol = 1e-9) const;
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										const Rot3& rotation() const {
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											return R_;
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										}
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										const Point3& translation() const {
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											return t_;
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										}
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										/** return DOF, dimensionality of tangent space = 6 */
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										size_t dim() const {
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											return 6;
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										}
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										/** Given 6-dim tangent vector, create new pose */
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										Pose3 exmap(const Vector& d) const;
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										/** inverse transformation */
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										Pose3 inverse() const;
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										/** composition */
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										inline Pose3 operator*(const Pose3& B) const {
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											return Pose3(R_*B.R_, t_ + R_*B.t_);
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										}
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										/** return 12D vectorized form (column-wise) */
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										Vector vector() const;
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										/** convert to 4*4 matrix */
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										Matrix matrix() const;
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										/** transforms */
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										Pose3 transformPose_to(const Pose3& transform) const;
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										/** friends */
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										friend Point3 transform_from(const Pose3& pose, const Point3& p);
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										friend Point3 transform_to(const Pose3& pose, const Point3& p);
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										friend Pose3 composeTransform(const Pose3& current, const Pose3& target);
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									private:
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										/** Serialization function */
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										friend class boost::serialization::access;
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										template<class Archive>
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										void serialize(Archive & ar, const unsigned int version) {
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											ar & BOOST_SERIALIZATION_NVP(R_);
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											ar & BOOST_SERIALIZATION_NVP(t_);
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										}
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									}; // Pose3 class
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									/**
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									 * Finds a transform from the current frame dTx to the target frame sTx
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									 */
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									inline Pose3 composeTransform(const Pose3& dTx, const Pose3& sTx) {
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										return dTx * sTx.inverse();
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									}
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									/** receives the point in Pose coordinates and transforms it to world coordinates */
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									Point3 transform_from(const Pose3& pose, const Point3& p);
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									Matrix Dtransform_from1(const Pose3& pose, const Point3& p);
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									Matrix Dtransform_from2(const Pose3& pose); // does not depend on p !
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									/** receives the point in world coordinates and transforms it to Pose coordinates */
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									Point3 transform_to(const Pose3& pose, const Point3& p);
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									Matrix Dtransform_to1(const Pose3& pose, const Point3& p);
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									Matrix Dtransform_to2(const Pose3& pose); // does not depend on p !
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									/** direct measurement of a pose */
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									Vector hPose(const Vector& x);
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									/**
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									 * derivative of direct measurement
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									 * 12*6, entry i,j is how measurement error will change
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									 */
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									Matrix DhPose(const Vector& x);
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								} // namespace gtsam
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