82 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
		
		
			
		
	
	
			82 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
|  | /* ----------------------------------------------------------------------------
 | ||
|  | 
 | ||
|  |  * GTSAM Copyright 2010, Georgia Tech Research Corporation, | ||
|  |  * Atlanta, Georgia 30332-0415 | ||
|  |  * All Rights Reserved | ||
|  |  * Authors: Frank Dellaert, et al. (see THANKS for the full author list) | ||
|  | 
 | ||
|  |  * See LICENSE for the license information | ||
|  | 
 | ||
|  |  * -------------------------------------------------------------------------- */ | ||
|  | 
 | ||
|  | /**
 | ||
|  |  * @file triangulation.cpp | ||
|  |  * @brief Functions for triangulation | ||
|  |  * @author Chris Beall | ||
|  |  */ | ||
|  | 
 | ||
|  | #include <gtsam_unstable/geometry/triangulation.h>
 | ||
|  | #include <gtsam/geometry/SimpleCamera.h>
 | ||
|  | #include <boost/foreach.hpp>
 | ||
|  | #include <boost/assign.hpp>
 | ||
|  | #include <boost/assign/std/vector.hpp>
 | ||
|  | 
 | ||
|  | using namespace std; | ||
|  | using namespace boost::assign; | ||
|  | 
 | ||
|  | namespace gtsam { | ||
|  | 
 | ||
|  | /* ************************************************************************* */ | ||
|  | // See Hartley and Zisserman, 2nd Ed., page 312
 | ||
|  | Point3 triangulateDLT(const vector<Matrix>& projection_matrices, | ||
|  |     const vector<Point2>& measurements) { | ||
|  | 
 | ||
|  |   Matrix A = Matrix_(projection_matrices.size() *2, 4); | ||
|  | 
 | ||
|  |   for(size_t i=0; i< projection_matrices.size(); i++) { | ||
|  |     size_t row = i*2; | ||
|  |     const Matrix& projection = projection_matrices.at(i); | ||
|  |     const Point2& p = measurements.at(i); | ||
|  | 
 | ||
|  |     // build system of equations
 | ||
|  |     A.row(row) = p.x() * projection.row(2) - projection.row(0); | ||
|  |     A.row(row+1) = p.y() * projection.row(2) - projection.row(1); | ||
|  |   } | ||
|  |   int rank; | ||
|  |   double error; | ||
|  |   Vector v; | ||
|  |   boost::tie(rank, error, v) = DLT(A); | ||
|  |   return Point3(sub( (v / v(3)),0,3)); | ||
|  | } | ||
|  | 
 | ||
|  | /* ************************************************************************* */ | ||
|  | boost::optional<Point3> triangulatePoint3(const vector<Pose3>& poses, | ||
|  |     const vector<Point2>& measurements, const Cal3_S2& K) { | ||
|  | 
 | ||
|  |   assert(poses.size() == measurements.size()); | ||
|  | 
 | ||
|  |   if(poses.size() < 2) | ||
|  |     return boost::none; | ||
|  | 
 | ||
|  |   vector<Matrix> projection_matrices; | ||
|  | 
 | ||
|  |   // construct projection matrices from poses & calibration
 | ||
|  |   BOOST_FOREACH(const Pose3& pose, poses) | ||
|  |     projection_matrices += K.matrix() * sub(pose.inverse().matrix(),0,3,0,4); | ||
|  | 
 | ||
|  |   Point3 triangulated_point = triangulateDLT(projection_matrices, measurements); | ||
|  | 
 | ||
|  |   // verify that the triangulated point lies infront of all cameras
 | ||
|  |   BOOST_FOREACH(const Pose3& pose, poses) { | ||
|  |     const Point3& p_local = pose.transform_to(triangulated_point); | ||
|  |     if(p_local.z() <= 0) | ||
|  |       return boost::none; | ||
|  |   } | ||
|  | 
 | ||
|  |   return triangulated_point; | ||
|  | } | ||
|  | 
 | ||
|  | /* ************************************************************************* */ | ||
|  | 
 | ||
|  | } // namespace gtsam
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