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										 |  |  | /**
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							|  |  |  |  * @file DynamicsPriors.h | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * @brief Priors to be used with dynamic systems (Specifically PoseRTV) | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * @date Nov 22, 2011 | 
					
						
							|  |  |  |  * @author Alex Cunningham | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | #pragma once
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										 |  |  | #include <gtsam_unstable/dynamics/PoseRTV.h>
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										 |  |  | #include <gtsam_unstable/slam/PartialPriorFactor.h>
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							|  |  |  | namespace gtsam { | 
					
						
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										 |  |  | // Indices of relevant variables in the PoseRTV tangent vector:
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							|  |  |  | // [ rx ry rz tx ty tz vx vy vz ]
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							|  |  |  | static const size_t kRollIndex = 0; | 
					
						
							|  |  |  | static const size_t kPitchIndex = 1; | 
					
						
							|  |  |  | static const size_t kHeightIndex = 5; | 
					
						
							|  |  |  | static const size_t kVelocityZIndex = 8; | 
					
						
							|  |  |  | static const std::vector<size_t> kVelocityIndices = { 6, 7, 8 }; | 
					
						
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										 |  |  | /**
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										 |  |  |  * Forces the value of the height (z) in a PoseRTV to a specific value. | 
					
						
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										 |  |  |  * Dim: 1 | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct DHeightPrior : public gtsam::PartialPriorFactor<PoseRTV> { | 
					
						
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										 |  |  |   typedef gtsam::PartialPriorFactor<PoseRTV> Base; | 
					
						
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										 |  |  |   DHeightPrior(Key key, double height, const gtsam::SharedNoiseModel& model) | 
					
						
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										 |  |  |   : Base(key, kHeightIndex, height, model)  {} | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | /**
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							|  |  |  |  * Forces the roll to a particular value - useful for flying robots | 
					
						
							|  |  |  |  * Implied value is zero | 
					
						
							|  |  |  |  * Dim: 1 | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct DRollPrior : public gtsam::PartialPriorFactor<PoseRTV> { | 
					
						
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										 |  |  |   typedef gtsam::PartialPriorFactor<PoseRTV> Base; | 
					
						
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										 |  |  |   /** allows for explicit roll parameterization - uses canonical coordinate */ | 
					
						
							|  |  |  |   DRollPrior(Key key, double wx, const gtsam::SharedNoiseModel& model) | 
					
						
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										 |  |  |       : Base(key, kRollIndex, wx, model)  {  } | 
					
						
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										 |  |  |   /** Forces roll to zero */ | 
					
						
							|  |  |  |   DRollPrior(Key key, const gtsam::SharedNoiseModel& model) | 
					
						
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										 |  |  |       : Base(key, kRollIndex, 0.0, model)  {  } | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | /**
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							|  |  |  |  * Constrains the full velocity of a state to a particular value | 
					
						
							|  |  |  |  * Useful for enforcing a stationary state | 
					
						
							|  |  |  |  * Dim: 3 | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct VelocityPrior : public gtsam::PartialPriorFactor<PoseRTV> { | 
					
						
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										 |  |  |   typedef gtsam::PartialPriorFactor<PoseRTV> Base; | 
					
						
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										 |  |  |   VelocityPrior(Key key, const gtsam::Vector& vel, const gtsam::SharedNoiseModel& model) | 
					
						
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										 |  |  |       : Base(key, kVelocityIndices, vel, model) {} | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | /**
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							|  |  |  |  * Ground constraint: forces the robot to be upright (no roll, pitch), a fixed height, and no | 
					
						
							|  |  |  |  * velocity in z direction | 
					
						
							|  |  |  |  * Dim: 4 | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct DGroundConstraint : public gtsam::PartialPriorFactor<PoseRTV> { | 
					
						
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										 |  |  |   typedef gtsam::PartialPriorFactor<PoseRTV> Base; | 
					
						
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										 |  |  |   /**
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							|  |  |  |    * Primary constructor allows for variable height of the "floor" | 
					
						
							|  |  |  |    */ | 
					
						
							|  |  |  |   DGroundConstraint(Key key, double height, const gtsam::SharedNoiseModel& model) | 
					
						
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										 |  |  |       : Base(key, { kHeightIndex, kVelocityZIndex, kRollIndex, kPitchIndex }, | 
					
						
							|  |  |  |              Vector::Unit(4, 0)*height, model) {} | 
					
						
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										 |  |  |   /**
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							|  |  |  |    * Fully specify vector - use only for debugging | 
					
						
							|  |  |  |    */ | 
					
						
							|  |  |  |   DGroundConstraint(Key key, const Vector& constraint, const gtsam::SharedNoiseModel& model) | 
					
						
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										 |  |  |   : Base(key, { kHeightIndex, kVelocityZIndex, kRollIndex, kPitchIndex }, constraint, model) { | 
					
						
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										 |  |  |     assert(constraint.size() == 4); | 
					
						
							|  |  |  |   } | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | } // \namespace gtsam
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