| 
									
										
										
										
											2009-11-24 23:12:59 +08:00
										 |  |  | /*
 | 
					
						
							| 
									
										
										
										
											2010-01-16 09:16:59 +08:00
										 |  |  |  * @file testConfig.cpp | 
					
						
							| 
									
										
										
										
											2009-11-24 23:12:59 +08:00
										 |  |  |  * @brief Tests for the Visual SLAM configuration class | 
					
						
							|  |  |  |  * @author Alex Cunningham | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include <CppUnitLite/TestHarness.h>
 | 
					
						
							| 
									
										
										
										
											2010-01-18 03:34:57 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  | #define GTSAM_MAGIC_KEY
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
											  
											
												Large gtsam refactoring
To support faster development *and* better performance Richard and I pushed through a large refactoring of NonlinearFactors.
The following are the biggest changes:
1) NonLinearFactor1 and NonLinearFactor2 are now templated on Config, Key type, and X type, where X is the argument to the measurement function.
2) The measurement itself is no longer kept in the nonlinear factor. Instead, a derived class (see testVSLAMFactor, testNonlinearEquality, testPose3Factor etc...) has to implement a function to compute the errors, "evaluateErrors". Instead of (h(x)-z), it needs to return (z-h(x)), so Ax-b is an approximation of the error. IMPORTANT: evaluateErrors needs - if asked - *combine* the calculation of the function value h(x) and the derivatives dh(x)/dx. This was a major performance issue. To do this, boost::optional<Matrix&> arguments are provided, and tin EvaluateErrors you just  says something like
	if (H) *H = Matrix_(3,6,....);
3) We are no longer using int or strings for nonlinear factors. Instead, the preferred key type is now Symbol, defined in Key.h. This is both fast and cool: you can construct it from an int, and cast it to a strong. It also does type checking: a Symbol<Pose3,'x'> will not match a Symbol<Pose2,'x'>
4) minor: take a look at LieConfig.h: it help you avoid writing a lot of code bu automatically creating configs for a certain type. See e.g. Pose3Config.h. A "double" LieConfig is on the way - Thanks Richard and Manohar !
											
										 
											2010-01-14 06:25:03 +08:00
										 |  |  | #include "VectorConfig.h"
 | 
					
						
							| 
									
										
										
										
											2010-01-16 09:16:59 +08:00
										 |  |  | #include "visualSLAM.h"
 | 
					
						
							| 
									
										
										
										
											2009-11-24 23:12:59 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  | using namespace std; | 
					
						
							|  |  |  | using namespace gtsam; | 
					
						
							| 
									
										
										
										
											2010-01-16 09:16:59 +08:00
										 |  |  | using namespace gtsam::visualSLAM; | 
					
						
							| 
									
										
										
										
											2009-11-24 23:12:59 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  | /* ************************************************************************* */ | 
					
						
							| 
									
										
										
										
											2010-01-16 09:16:59 +08:00
										 |  |  | TEST( Config, update_with_large_delta) { | 
					
						
							| 
									
										
										
										
											2009-11-24 23:12:59 +08:00
										 |  |  | 	// this test ensures that if the update for delta is larger than
 | 
					
						
							|  |  |  | 	// the size of the config, it only updates existing variables
 | 
					
						
							| 
									
										
										
										
											2010-01-16 09:16:59 +08:00
										 |  |  | 	Config init; | 
					
						
							| 
									
										
										
										
											2010-01-14 10:58:29 +08:00
										 |  |  | 	init.insert(1, Pose3()); | 
					
						
							|  |  |  | 	init.insert(1, Point3(1.0, 2.0, 3.0)); | 
					
						
							| 
									
										
										
										
											2009-11-24 23:12:59 +08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-01-16 09:16:59 +08:00
										 |  |  | 	Config expected; | 
					
						
							| 
									
										
										
										
											2010-01-14 10:58:29 +08:00
										 |  |  | 	expected.insert(1, Pose3(Rot3(), Point3(0.1, 0.1, 0.1))); | 
					
						
							|  |  |  | 	expected.insert(1, Point3(1.1, 2.1, 3.1)); | 
					
						
							| 
									
										
											  
											
												Large gtsam refactoring
To support faster development *and* better performance Richard and I pushed through a large refactoring of NonlinearFactors.
The following are the biggest changes:
1) NonLinearFactor1 and NonLinearFactor2 are now templated on Config, Key type, and X type, where X is the argument to the measurement function.
2) The measurement itself is no longer kept in the nonlinear factor. Instead, a derived class (see testVSLAMFactor, testNonlinearEquality, testPose3Factor etc...) has to implement a function to compute the errors, "evaluateErrors". Instead of (h(x)-z), it needs to return (z-h(x)), so Ax-b is an approximation of the error. IMPORTANT: evaluateErrors needs - if asked - *combine* the calculation of the function value h(x) and the derivatives dh(x)/dx. This was a major performance issue. To do this, boost::optional<Matrix&> arguments are provided, and tin EvaluateErrors you just  says something like
	if (H) *H = Matrix_(3,6,....);
3) We are no longer using int or strings for nonlinear factors. Instead, the preferred key type is now Symbol, defined in Key.h. This is both fast and cool: you can construct it from an int, and cast it to a strong. It also does type checking: a Symbol<Pose3,'x'> will not match a Symbol<Pose2,'x'>
4) minor: take a look at LieConfig.h: it help you avoid writing a lot of code bu automatically creating configs for a certain type. See e.g. Pose3Config.h. A "double" LieConfig is on the way - Thanks Richard and Manohar !
											
										 
											2010-01-14 06:25:03 +08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-11-24 23:12:59 +08:00
										 |  |  | 	VectorConfig delta; | 
					
						
							|  |  |  | 	delta.insert("x1", Vector_(6, 0.0, 0.0, 0.0, 0.1, 0.1, 0.1)); | 
					
						
							|  |  |  | 	delta.insert("l1", Vector_(3, 0.1, 0.1, 0.1)); | 
					
						
							|  |  |  | 	delta.insert("x2", Vector_(6, 0.0, 0.0, 0.0, 100.1, 4.1, 9.1)); | 
					
						
							| 
									
										
										
										
											2010-01-16 09:16:59 +08:00
										 |  |  | 	Config actual = expmap(init, delta); | 
					
						
							| 
									
										
										
										
											2009-11-24 23:12:59 +08:00
										 |  |  | 
 | 
					
						
							| 
									
										
											  
											
												Large gtsam refactoring
To support faster development *and* better performance Richard and I pushed through a large refactoring of NonlinearFactors.
The following are the biggest changes:
1) NonLinearFactor1 and NonLinearFactor2 are now templated on Config, Key type, and X type, where X is the argument to the measurement function.
2) The measurement itself is no longer kept in the nonlinear factor. Instead, a derived class (see testVSLAMFactor, testNonlinearEquality, testPose3Factor etc...) has to implement a function to compute the errors, "evaluateErrors". Instead of (h(x)-z), it needs to return (z-h(x)), so Ax-b is an approximation of the error. IMPORTANT: evaluateErrors needs - if asked - *combine* the calculation of the function value h(x) and the derivatives dh(x)/dx. This was a major performance issue. To do this, boost::optional<Matrix&> arguments are provided, and tin EvaluateErrors you just  says something like
	if (H) *H = Matrix_(3,6,....);
3) We are no longer using int or strings for nonlinear factors. Instead, the preferred key type is now Symbol, defined in Key.h. This is both fast and cool: you can construct it from an int, and cast it to a strong. It also does type checking: a Symbol<Pose3,'x'> will not match a Symbol<Pose2,'x'>
4) minor: take a look at LieConfig.h: it help you avoid writing a lot of code bu automatically creating configs for a certain type. See e.g. Pose3Config.h. A "double" LieConfig is on the way - Thanks Richard and Manohar !
											
										 
											2010-01-14 06:25:03 +08:00
										 |  |  | 	CHECK(assert_equal(expected,actual)); | 
					
						
							| 
									
										
										
										
											2009-11-24 23:12:59 +08:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* ************************************************************************* */ | 
					
						
							|  |  |  | int main() { TestResult tr; return TestRegistry::runAllTests(tr); } | 
					
						
							|  |  |  | /* ************************************************************************* */ |